![]() ![]() That’s meant as no disrespect to the writers, but as with all dungeon crawlers, I hack and slash first then ask questions later. I’m not going to lie, I know there is more to the story than a one-sentence summary, but honestly, much of the lore is lost in translation. Novastraia once again finds itself under attack from the Netherim, and it’s up to you to stop them and their allies. Torchlight III picks up nearly a century after the events of Torchlight II. "I suggest carefully choosing the relic that best suits you and your character’s playstyle, as it will complement the already intricate skill tree that Torchlight III possesses." If you are new to Torchlight or dungeon crawlers in general, I’d start at Normal until you get a feel for the game, as it doesn’t hold your hand as you get to know the basics. For the sake of saving time, I started the game on Normal difficulty, but I highly recommend raising the level one above your comfort level for a good challenge. Your pet can also help you haul your loot when your inventory becomes full. As you progress, you can unlock more pets and their skills with a total of four per companion. Each pet brings with it a helpful skill to aid you in combat. ![]() Having the two combat styles in one character works out really well for the solo player, or if you really like to shoot things, like me.Īs I set off on my Torchlight III journey, I started with a pet llama but promptly switched to a dragon named Nugget. The junkyard robot is well-versed in both melee and projectile combat thanks to his chest-mounted cannon. I suggest carefully choosing the relic that best suits you and your character’s playstyle, as it will complement the already intricate skill tree that Torchlight III possesses. ![]() I have a serious indecisive problem when it comes to picking and choosing characters and classes - what if I make the wrong choice? However, I’m a sucker for a robot, so I went with the Forged class who kills things with a sword of fire, thanks to the Flaming Destroyer relic I equipped him with. The other two classes available are your more standard garden variety RPG classes, Sharpshooter and Dusk Mage. When I started the game, it looked like the bright cartoonish anti- Diablo art style that I fell in love with, and two of the four classes (Railmaster and Forged) obviously displayed the offbeat and imaginative spirit of Runic Games. Having been a fan of the first two games, I was still hoping for the best. Sure, there have been exceptions like Until Dawn, but Torchlight III seemed to be doomed before it even made it to the masses. ![]() Whenever a game gets a complete overhaul before it releases, it’s usually a recipe for disaster. After an initial closed alpha, Frontiers was scrapped in favor of a more traditional installment in the series, Torchlight III. This new game would feature a setting, art style, and combat that Torchlight players would be familiar with, but would abandon single-player and traditional co-op in favor of an open-world MMO where hundreds of players could meet in a persistent shared world. Then from the ashes of Runic, Echtra Games rose with the help of Torchlight co-creator Max Schaefer, and Torchlight Frontiers was born. After the closure of Runic Games, a proper third sequel to the quirky dungeon crawler series Torchlight seemed unlikely. ![]()
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